Why Now: The Convergence of Technology
Reality generation is possible now because of a unique convergence of technologies, market needs, and timing.
Technological Maturity
Optical systems have reached the precision and control required for light field generation. Computational power is sufficient for real-time reality generation. Content pipelines can be adapted for spatial primitives.
Market Readiness
Display technologies have hit fundamental limits. AR and VR require trade-offs that limit adoption. There is clear demand for a third path that combines the benefits of spatial reality without the constraints of headsets or screens.
The Timing
We can build the platform now, enable the ecosystem, and establish reality generation as a new category of experience infrastructure. The convergence point has arrived.